Pj3d is a simple interface to Java3d. It enables users to build a whole scenegraph with only some lines of code without deep knowledge of scenegraphs.
Pj3d is developed by Michael Zoellner and Daniel Kupczyk for the
Raumagent project. It can be used as a plugin for
Processing or as Java library. The project is licensed under a Creative Commons License.
Installation (Processing):
Linux and Windows (Simple Installation):
Download the archives for
Linux (1.5 MB) or
Windows (1.9 MB) and extract it. There are two ways to use the library:
1. Put the content of the
Pj3d folder into the
code folder of your sketch.
2. Put the
Pj3d folder into the
lib folder (version .68) or
libraries folder (version .7x) inside your Processing folder. Then you have to use the batchfile(.bat) / shellscript (.sh) to start Processing. This adds the needed CLASSPATH information.
Linux and Windows (Expert Installation):
Download and install Sun's Java3D for your platform (
Linux or
Windows). Then download
Pj3d.jar and put it into the code folder of your sketch.
Apple OS X:
Download and install
Apple's Java3D and put the
Pj3d.jar into the code folder of your sketch.