Pj3dCylinder
Create a simple cylinder primitive.
Usage:
Pj3dCylinder (Pj3d, float radius, float height)
Pj3dCylinder (Pj3d, float radius, float height, int xdivisions, int ydivisions)
Returns:
Nothing
Example:
Pj3dCylinder cylinder = new Pj3dCylinder(p, 30.0, 80.0);
cylinder.transform.translate(-50.0, 0.0, 0.0);
cylinder.shader.setEmissive(255, 100, 0);
Download:
Pj3dCylinder.pde
Methods:
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