Pj3d
Pj3dPlane

Create a simple plane primitive.

Usage:
Pj3dPlane (Pj3d, float size_x, float size_y)

Returns:
Nothing

Example:
Pj3dPlane plane = new Pj3dPlane(p, 20, 20);
plane.transform.translate(-50.0, 0.0, 0.0);
plane.shader.setEmissive(255, 100, 0);

Download: Pj3dPlane.pde

Methods:
delete();
Delete the object.

transform
shader

<- back
a simple plane