Pj3d
Pj3dSphere

Create a simple sphere primitive.

Usage:
Pj3dSphere (Pj3d, float size)
Pj3dSphere (Pj3d, float size, int divisions)

Returns:
Nothing

Example:
Pj3dSphere sphere = new Pj3dSphere(p, 20);
sphere.transform.translate(-50.0, 0.0, 0.0);
sphere.shader.setEmissive(255, 100, 0);

Download: Pj3dSphere.pde

Methods:
delete();
Delete the object.

transform
shader

<- back
a simple sphere